Mario Baldi
Politecnico di Torino
| mbaldi | polito.it |
|---|
Thursday, August 13, 1998
2:00 - 3:00 p.m.
Videoconferencing is an important GLOBAL application - it enables people around the globe to interact when they are far from one another. In order for the participants in a videoconference call to interact naturally, the end-to-end delay should be below human perception - about 100 ms. Since the global propagation delay can be about 100 ms, the actual end-to-end delay budget available to the system designer (excluding propagation delay) can be no more than 10 ms.
We identify the components of the end-to-end delay in various
configurations with the objective of understanding how it can be kept
below the desired 10 ms bound.
We analyze these components going step-by-step through six system
configurations obtained by combining three generic network
architectures with two video encoding schemes. We study the
transmission of raw video and variable bit rate (VBR) MPEG video
encoding over (i) circuit switching, (ii) synchronous packet
switching, and (iii) asynchronous packet switching.
Constant bit rate (CBR) MPEG encoding is showed to deliver
unacceptable delay, which is on the order of the group of pictures
(GOP) time interval.
This study shows that deployment of TIME-DRIVEN PRIORITY as packet
scheduling mechanism into nodes and VBR MPEG video encoding, provides
adequate end-to-end delay, which is