Today’s wireless communications solutions provide infrastructure for delivering content. Content delivery occurs either within a constraint island of coverage, within the reach, for example, of a wireless local area network (WLAN), or ubiquitously from anywhere to anywhere using, for example, cellular infrastructure. Content delivered can be, for example, voice, videos, images, and web information. Unfortunately however, wireless communications infrastructure available to us today does not allow for the remote control of real or virtual objects, as end-to-end latency far exceeds 10ms.